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Ultima iii art
Ultima iii art













ultima iii art

Wasteland combined the world-building from UIV with the combat of Bard's Tale. For some reason I always enjoyed BT combat despite it being quite repetitive, probably because it was fast and challenging you could get whittled down in BT in a way that you didn't in Ultima, so even minor encounters had some tension.īut the top-down world in Ultima IV, and the famous textbox of course, allowed UIV to create a breathing world while BT was largely mechanical. Ultima IV combat, while good to start with, soon made me want to jump out a window.

ultima iii art

It got me thinking - maybe part of the reason Wasteland did so well is that it combined some of the best parts of BT and Ultima? The combat in Ultima IV was awful. There's an entire town called "Skara Brae", and Roscoe makes an appearance. There's the high-res box art that I finished, and a large 24x36 (I think) blown-up version for a poster.I'm playing my way through the Ultima series, just got up to Ultima IV, which has lots of BT references in it. I need to use different sources of the box art to fill in any missing details when I remove the logos and stickers. The reason I need different versions is because they have various logos, stickers, etc.

#Ultima iii art Pc#

I was hoping someone who might have a copy of the Microprose version, the PC DOS version, and perhaps the FM Towns version could scan in the box art at 600 dpi and send it to me. That's something not visible on either copy of my Apple II version or other scans I found. Even at the low resolution of the picture I found, I could still see the brush strokes of the painting. I had stumbled upon a copy of the Commodore 64 version that was published by Microprose. I had completed the Ultima V poster using my copies of the Apple II version, but I didn't realize how blurry it was until I was trying to source an image of other copies to fill in the missing detail on my copies. He sent it out to get color corrected so it'd look as close to the original.Īnyway, I now committed to doing Ultima V as well so he'd have III, IV, and V for his gallery. Denis really liked the quality of my Ultima III poster. Apparently EA has his paintings and refuse to give them back or even let him scan them. I was pretty happy with it and I sent it to Denis Loubet because in my search for a good copy of Ultima III artwork, I noticed he didn't have Ultimas III or V in his gallery section. I made high resolution scans of different versions of the box art of the game, then patched it together to form a complete image, did many, many, many hours of touchup, and finally ended up with a reasonable Ultima III poster. So I decided to recreated the box art for Ultima III myself. I eventually got to my Ultima III game for Macintosh, but got fed up with the lack of high quality scans of the Ultima III box art that I wanted to use for my disk case. Tldr: I need 600 dpi scans of Ultima V box art from the DOS Microroprose release, the regular PC DOS Origin version, and perhaps the FM Towns version (if anyone has it.)Īt some point I decided to make custom cases and labels for my floppy disks using plastic single-disk jewel cases. I figure this might be a better forum to try. I originally posted this over at VCF, but I didn't get any responses.















Ultima iii art